Introduction

| Picture 1 | On the left, a surface sometimes smooth, sometimes rough to see the colorimetric deviation between these two surface states. On the right, our seashell with very variable thicknesses to appreciate the colorimetric variations of this blue glass.
Basic principles
– The refractive index is directly related to the speed of light in that material. While refraction can have an impact on light scattering (the well-known dispersion of light through a prism), it will also directly affect the reflectivity of the surface. For example, glass has an index of refraction around 1.5 and diamond around 2.4, therefore, diamond reflects much more light than glass.
Issues
To capture the appearance of such materials, we can try to measure the BSDF, with the reflectivity and transmission distribution of a sample. Apart from the technical issues this could pose for liquids or gases, the real challenge is not here.
For manufacturers of materials such as plastics or glass, it is common practice to manufacture reference samples, with a precise thickness, in a specific material. And this approach can quickly become limited or expensive if samples of different thicknesses or even shapes have to be produced. In fact, the BSDF of such a sample would only work for a fixed thickness. So this solution would also reach its limits quite quickly.
Virtual prototyping
Eclat Digital has developed its own method of extracting these optical data from a measurement set, without any specific instrumentation other than an integrating sphere spectrophotometer. Instrumentation frequently present in the measurement laboratories of manufacturers of translucent or translucent materials.
Results
- Clear dark blue, without scattering
- Light blue, strong scattering
- Red, low scattering

| Picture 2 | On this masterbatch sample, we have different zones corresponding to different thicknesses to appreciate the volume effects.

| Picture 3 | The solid line curves represent the measured total reflectance of the samples: dark blue, light blue and red. The dashed curves represent the total measured transmittance of the samples: dark blue, light blue and red.
- We can see that the reflectivity is very monotonous, since it is a sample without diffusion, it is only related to the refractive index.
- The transmission characterizes the blue colour.
- The reflectivity here is much more consequent and not monotonous, it is the signature of a rather important colour diffusion.
- The transmission corresponds again to blue, more balanced, therefore less saturated than the previous sample.
- The reflectivity is less pronounced and not monotonous. So, there is some red diffusion here.
- Transmission is quite high, characteristic of a fairly translucent sample.
Once these measurements have been made, we will extract the volume properties of each material to get rid of the thickness of the measured sample. In fact, we can apply these properties to any shape or thickness.
We can first re-simulate the appearance of the sample under controlled conditions, such as a light booth, to make a first appearance control rendering by comparing to reality.

| Picture 4 | From left to right: transparent dark blue, highly diffusing translucent light blue, slightly diffusing translucent red.

| Picture 5 | On the left, the CAD view of the three bottles. On the right the rendering of these bottles in a lightbooth (Illuminant D65). From then on, you can see the final aspect of the materials on the chosen shape.
Conclusion
The different aspects of translucent and transparent materials were discussed. Eclat Digital has developed its own process to characterize these materials in order to render them under different conditions. This process really illustrates that virtual prototyping can be a faster and more economical solution than the manufacture of physical samples. Moreover, these virtual prototypes can be taken further in-situ , by integrating a realistic context (shop shelves, photo studio) as well as additional elements: liquids, labels, etc., to visualize the interactions between all these materials.
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