
Discover why full spectral rendering is necessary to accurate color perception and how Ocean™ simulates measured light and materials for predictive appearance.

Discover why full spectral rendering is necessary to accurate color perception and how Ocean™ simulates measured light and materials for predictive appearance.

Understand the difference between Physically Based Rendering and Physically Accurate Rendering. Ocean™ enables predictive, scientifically validated visualization through spectral rendering and engineering-grade fidelity.

Ocean™ bridges creative design and engineering validation through predictive optical simulation based on real material and lighting data.

A step-by-step workflow and downloadable example – Ocean™ 2024 Splashscreen. Ocean™ combines material measurement, optical simulation, and visual rendering to predict appearance and performance in product design.

Advanced optical simulation with Ocean™ helps watchmakers choose the right glass, refine geometries, and test coatings accurately — reducing prototypes and enhancing design confidence.

Ocean™ 2024’s glare analysis tool optimizes visibility and comfort with advanced metrics, fisheye projections, and color-coded results for building and automotive applications.

Ocean™ combines precise light simulation and computational efficiency for global illumination, with bi-directional path tracing and multi-importance sampling.

Learn the differences between path tracing and ray tracing, and how Ocean uses advanced techniques to create physics-based visuals for scientific applications.

Enhance product design with OceanTM’s Human Vision Module. Explore mesopic and photopic vision, dark adaptation, and more for advanced optical product development.

Diffraction patterns are a frequent occurrence on mobile phone screens, displaying as colored or shimmering effects that can affect image quality. This article outlines our modelling approach to simulating pixel diffraction.