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What is the difference between Physically Based Rendering and Physically Accurate Rendering?

Comparing Ocean rendering with PBR
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Introduction: Choosing the right rendering approach for predictive accuracy

In design, architecture, and materials engineering, selecting the right rendering technique can significantly impact both creative and technical outcomes. Physically Based Rendering (PBR) and Physically Accurate Rendering each offer realism—but serve different needs. PBR is widely used for real-time applications like video games and visualizations. In contrast, physically accurate rendering—like that enabled by Ocean™ software—focuses on predictive simulation, where the goal is to reproduce the real-world appearance and behavior of materials under actual lighting conditions for scientific or engineering needs.

Understanding the difference between these approaches is essential for industries that require high fidelity in appearance prediction, such as architectural glass design, automotive coatings, and advanced material testing.

While PBR helps you showcase materials in a visually realistic way, Ocean™ enables confident decision-making based on reliable, predictive, and physically accurate simulation results.

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What is Physically Based Rendering (PBR)?

Physically Based Rendering is a method that simulates how light interacts with surfaces to produce realistic images. It approximates physical laws using simplified models that balance visual realism with computational efficiency. Key characteristics include:

  • Use of pre-defined material libraries (e.g., metal, plastic, glass)
  • Energy-conserving shading models
  • Real-time rendering capabilities
  • Widely used in gaming, animation, and VR

While PBR achieves convincing results, its parameters are often tuned for artistic effect rather than physical accuracy. It doesn’t account for complex light-material interactions like subsurface scattering, interference, or spectral shifts.

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What is Physically Accurate Rendering?

Physically Accurate Rendering refers to rendering methods based on the laws of optics and radiative transfer. It involves the accurate simulation of light propagation and interaction with materials at a microscopic and spectral level. This approach, used by Ocean™ software, integrates:

Physically accurate rendering is not about producing a realistic image—it ensures the image is physically true, meaning it corresponds to what would be seen in reality.

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PBR vs. Physically Accurate Rendering: A comparative summary

PBR vs. Physically Accurate Rendering: A Comparative Summary

Figure 1: PBR vs. Physically Accurate Rendering: a comparative summary

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Why Physically Accurate Rendering matters for virtual prototyping and optical simulation

In applications like architectural glass simulation, coating development, or optical component design, even subtle visual or optical deviations can lead to costly prototyping errors. Physically accurate rendering:

  • Enables precise color matching and appearance comparison
  • Predicts light behavior through or on materials in real scenes
  • Reproduces complex visual effects (birefringence, angle-dependent color shifting, sparkles)
  • Accelerates design validation and decision-making

Ocean™’s predictive rendering engine is grounded in spectral measurements and geometric optics, ensuring trustable visual outputs and preservation of the data quality, for industries where standard renderers fall short.

Figure 2: Comparing data pipelines between Ocean™ optical simulation software and common PBR tools

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Benefits of using Ocean™’s physically accurate rendering capabilities for virtual prototyping application

Here are some specific examples of how Ocean™ goes beyond PBR to achieve physico-realistic results, by simulating complex materials interactions and environmental conditions with scientific precision, and thus delivering predictive appearance accuracy:

  • Accurate modelling of microscopic surfaces: PBR typically uses simplified models for microfacet surfaces (including microscopic bumps and cavities). Ocean™ optical simulation software use more complex models that account for the finer details of the surface structure, leading to more accurate light scattering effects.
  • Physically accurate light scattering: PBR uses mathematical approximations to model light scattering. Ocean™ uses physically accurate models that take into account factors such as wavelength dependence and multiple scattering events.
  • Spectral rendering: PBR typically treats light as a single entity. Ocean™ performs spectral rendering, which simulates the interaction of light with materials at all wavelengths. This allows for more accurate color reproduction and the simulation of complex optical phenomena such as dispersion.
  • Bidirectional reflectance distribution function (BRDF) measurement: PBR relies on pre-defined BRDFs for different materials. Ocean™ integrates specific material’s BRDF measurement to capture the actual properties of a specific object, leading to even more accurate renderings.
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Applications of Ocean™ optical simulation and rendering technology

Ocean™ is used across a variety of industries requiring predictive visualization:

  • Architecture: Assess daylighting, glare, and facade aesthetics
  • Automotive: Evaluate paint, glass, and interior materials
  • Displays: Anticipate visual distortions, minimize pixel diffraction and optimize light transmission
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Conclusion: Choosing the right optical simulation and rendering strategy for predictive results

Physically Based Rendering (PBR) and Physically Accurate Rendering each have a role to play. PBR is excellent for fast, visually convincing renderings. But when decisions depend on the actual optical behavior of materials, only physically accurate rendering offers the precision required.

While PBR helps you showcase materials in a visually realistic way, Ocean™ enables confident decision-making based on reliable, predictive, and physically accurate simulation results.

Ocean™ empowers engineers, designers, and manufacturers with simulation tools that combine realism, accuracy, and scientific validation—reducing reliance on costly physical mock-ups and accelerating innovation.

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Need more information? Contact us:

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Q&A

PBR can offer a general visual impression but lacks the scientific precision required for product validation. It’s more suited to artistic or marketing visualization. 

Ocean™ optical simulation software provides reliable, predictive, and physically accurate simulation results, enabling confident decision-making.

Spectral rendering with Ocean™ captures light interactions at specific wavelengths, essential for accurate color reproduction, interference effects, and realistic daylight behavior.

Yes, Ocean™ performs complex calculations per wavelength and accounts for light and material behavior more comprehensively. However, the trade-off is higher fidelity and reliability.

Ocean™ combines spectral measurements, geometric optics, and detailed CAD models to deliver physically true images—ideal for industries needing predictive accuracy.

Engineers, designers, architects, and R&D teams working on advanced materials and complex geometries where visual and optical accuracy is critical.

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